Two Ruby on Rails developers ended up doing node.js hackathon since there is no Ruby rampage anymore. See you at ReactRiot.
A cooperative multiplayer game, designed to be played by 2-4 people working together to get all the animals from the Zoo.
Zoo Escape is a cooperative multiplayer game in which players have to help 4 animals in their attempt to escape from the Zoo. Players are allowed to move any of the 4 animals. So far sounds pretty easy, right? Well there is a catch - a single player can only move the animals in a specific direction(s). For example you and only you will be allowed to move the animals to the left. That means that the other players are in charge of moving the animals up, down and to the right.
Your and your teammates’ goal is to get all 4 animals to the corresponding exits (based on their color) before the time runs out. In order to make it easier for you, we have placed a couple of stopwatch icons around the Zoo, that will extend the timer when stepped on.
You have to cooperate with your teammates to get all the animals to corresponding exits based on their color before the time runs out. The timer is located in the right top corner, so make sure to keep an eye on it during the game.
You should not communicate with your teammates while playing the game, however we have obviously no means to enforce that, so we will leave that up to you.
Concept of the game is taken from a board game “Magic Maze”. Our tech stack includes node.js (obviously), meteor (for backend), react (for frontend), mongoDB, storybook, babel, eslint, history, react-dom, react-router, react-switch, react-icons, react-loading, classnames, faker. Animal graphics are provided by Kenney (https://www.kenney.nl/assets/animal-pack-redux) and Kikus.
Fun concept. I always enjoy playing cooperative games. The difficulty curve is a bit steep though, it would have been nice to have a setting for the amount of time that you have.
The technology seems pretty stable, played a few games and didn't experience any errors. Good job on the polishing.
I love so much about this! The idea is great—yay for saving animals! I also love how cooperative it is, where team members have to work together because of the division of controls. I feel like this would be a good team-building exercise for teams. Seriously, excellent job!
I'm really impressed by the look and completeness of this game - there's a lot of functionality and some really cool graphics all in a solid package.
We never managed to get any animals out, despite several attempts - we always ran out of time. It might be worth considering either reducing the number of animals or even making it move-based rather than time-based. Or even just bumping the default time limits.
Nice idea! I miss a chat there tho. And sometimes in 2 player game I could move all my animals in one direction, and only one of the in the other.
Not sure how fun or interesting the game was, as there is no single-player option. The illustrations looked pretty good though!