A politically incorrect game about moral dilemmas.
WARNING: This "game" is both insentitive and politically incorrect. Those who are easily offended should NOT play.
This game is our take on the "trolley problem". The trolley problem is a well-known thought experiment about moralistic dilemmas. If you'd like to learn more about the trolley problem, please see here: https://en.wikipedia.org/wiki/Trolley_problem
Our game uses this construct to explore other sociopolitical dimensions.
Use the lever to switch the track and change the collission course of the trolley. Works in Chrome and probably on mobile browser too.
https://www.npmjs.org/package/browserify https://www.npmjs.org/package/butternut https://www.npmjs.org/package/compression https://www.npmjs.org/package/concat-stream https://www.npmjs.org/package/express https://www.npmjs.org/package/express-less https://www.npmjs.org/package/phaser https://www.npmjs.org/package/xhr
https://opengameart.org/content/pixel-cat https://opengameart.org/content/girl https://opengameart.org/content/bunny-rabbit-lpc-style-for-pixelfarm https://opengameart.org/content/stendhal-animals https://opengameart.org/content/tablet https://opengameart.org/content/black-man https://opengameart.org/content/person-man-png https://opengameart.org/content/24x32-peppercarrot-characters https://opengameart.org/content/cat-sprites https://opengameart.org/content/muslim-couple-animated-classic-hero-edit https://opengameart.org/content/welcomer https://opengameart.org/content/duck-hero https://opengameart.org/content/rounded-eyes-dog-sprites-game-character
Wow. I was not expecting to feel this uncomfortable with myself! Cool concept. This is a fun game/thought experiment. Really makes you consider your own morals.
Given the topic, I can't rate it high.
However, looking at the numbers after a decision, I either was the first to play (but there are two ratings before me) or had some combinations before the first time of all who give this one a try. Because always hit 100%.
I recently heard about a survey (the post I've read linked to https://www.youtube.com/watch?v=jPo6bby-Fcg - likely NSFW), so the numbers I saw can't be correct.
Smooth experience in terms of loading, starting the game and instructions. Simple mechanics, liking the use of sound (background, on user action). Plenty of workload for a team of two. So well done!
I think it could be good to communicate the "goal" or "lesson" of the game. Especially given the "moral incorrectness" I think it would be beneficial to express what you are trying to achieve here. I am assuming it's about "what people decide/choose" but it seemed like I was either the only one playing or the stats didn't work (percentage based only).
Premises are good but needs some further work to make a point in my opinion.
Good first-time experience, especially with the initial explanation of the lever, style of the game and the background sound. Enjoyable to play.
Unable to go back to the beginning or quit in between the game without closing the tab. No count of the games or payoff or level system that keeps the audience engaged after the initial interest fades.
A bit more background about the Trolley problem, in the beginning, would be great!